Education
Paul obtained his bachelor"s degree at the University of Wisconsin–Oshkosh in 1990. He worked on the Space Science and Engineering Center Visualization Project while obtaining his master"s degree at the.
Paul obtained his bachelor"s degree at the University of Wisconsin–Oshkosh in 1990. He worked on the Space Science and Engineering Center Visualization Project while obtaining his master"s degree at the.
Paul began programming initial source code in August 1993. Mesa is a free software/open source graphics library that provides a generic OpenGL implementation for rendering three-dimensional graphics on multiple platforms. Though Mesa is not an officially licensed OpenGL implementation, the structure, syntax and semantics of the API is that of OpenGL. Paul was a graphics hobbyist.
He thought it would be fun to implement a simple 3D graphics library using the OpenGL API, which he might then use instead of VOGL. He spent eighteen months of part-time development before he released the software on the Internet.
The software was well received, and people began contributing to its development. Paul continued working on the Space Science and Engineering Center Project after graduation.
He has also worked for Silicon Graphics, Avid Technology, and Precision Insight (bought out by Virginia Linux Systems). In November 2001, he co-founded Tungsten Graphics, which was acquired by VMware in December 2008, where he now works.
Paul has also contributed to or written: Chromium Direct Rendering Infrastructure in XFree86 Blockbuster – a high-res movie player for scientific visualization applications Glean – OpenGL validation Togl – an OpenGL widget for Tcl/Tk Vis5D visualization system VisAD visualization system Cave5D – an adaptation of Vis5D to immersive virtual reality TR – OpenGL tile rendering library V-Blocks – virtual building blocks Avid Marquee – video animation, 3D text, graphics.