Career
Initially, he had been a programmer, rather than a music maker. The first games that featured his music were also designed and programmed by him, such as Lazy Jones. While making music, he often programmed music directly, instead of using any music composition tools, using just a "machine code monitor"—and then an "assembler" system/program—including SuperSoft"s and then Commodore"s tools.
Commodore 64 was the format that he composed for most frequently.
Thus, his Amiga music is often easy to recognise. Foreign Shadow of the Beast, he was asked to compose especially good music, as much more memory was available for that game—so he used different and very high quality (at the time) instrument samples.
These days, he works mostly in the field of computer game sound effects and voices rather than music Although he does not compose much at present, he is still involved in the implementation of Music, Ambiences, Sound Forex—and his admitted "forte"—Dialogue (hence, his current moniker: DialogueGuru).
His most successful compositions appeared probably in Amiga games such as Shadow of the Beast, Obliterator, Beyond the Ice Palace, and Speedball.
On the Commodore 64, his most popular compositions include for example Glider Rider, Storm, Street Surfer and Armageddon Manitoba His subtune 21 of Lazy Jones was the basis for the dance hit "Kernkraft 400" by Zombie Nation. Many of his other tunes can be heard on internet radio stations such as SLAY Radio.
Other formats he has composed for include Amstrad cost per click, Atari System Technologies, Atari Extra Large, MSX and ZX Spectrum.
Many of his old songs are these days remixed by video game music enthusiasts. After 8 years working in the United States for Electronic Arts at their Redwood Shores studio, he joined the British video game developer Traveller"s Tales, at their studio in Knutsford, Cheshire as Head of Audio in September 2004.