Education
He has bachelor"s degrees in physics (1979) and engineering (1979) from Ursinus College and Georgia Institute of Technology, respectively, and a Doctor of Philosophy (1987) from the University of Pennsylvania.
He has bachelor"s degrees in physics (1979) and engineering (1979) from Ursinus College and Georgia Institute of Technology, respectively, and a Doctor of Philosophy (1987) from the University of Pennsylvania.
He is known for his work in robotic manipulation, multibody dynamics, and automated manufacturing. He has taught at the University of Arizona and Texas Agricultural and Mechanical University. From 1998 to 2003 he was a research scientist at Sandia National Laboratories in Albuquerque, New Mexico.
Trinkle"s primary research interests lie in the areas of robotic manipulation, multibody dynamics, and automated manufacturing.
With continuous support from the National Science Foundation since 1988, he has written over 100 technical articles One of these articles (with David Stewart) was the first to develop a popular method for simulating multibody systems
Variants of this method are key components of several physics engines for computer game development, for example, NVIDIA PhysX and Bullet. Foreign his work in the area of robotic grasping and dexterous manipulation, Trinkle was elected Fellow of the Institute of Electrical and Electronics Engineers in 2010.
He spent most of 2010 as a Humboldt Fellow at the Institute for Mechatronics and Robotics at the German Aerospace Center and the Institute for Applied Mechanics at Technical University of Munich.
Institute of Electrical and Electronics Engineers.