Career
Ellison started regular contributions to publications Personal Computer Gamer, Unwinnable and Rock, Paper, Shotgun in 2012. She has since written gaming related articles for New Statesman, Paste, Edge magazine and Kotaku and is a regular contributor to The Guardian gamesblog and VICE United Kingdom. Ellison writes a column named South.EXE every second Friday for Rock Paper Shotgun about the depiction of sex and romance in video games. She also writes for the Guardian.
In 2014 Ellison successfully sought funding on Patreon for her "Embed with" series, in which she became an itinerant games journalist, travelling the world and writing about the lives and processes of games developers.
Ellison worked for Rockstar North as a Quaid-i-Azam tester on Grand Theft Auto IV until 2008. In 2013, Ellison wrote the text-based interactive fiction game Sacrilege, which The New York Times described as a "raw exploration of female sexuality that also includes some astute observations about male desire".
Ellison also has collaborated with artist Howard Hardiman on Badger"s Day Out, funded by a combination of a successful Kickstarter, with backing from the Arts Council England. As of June 2015, she was employed by Arkane Studios to develop the storyline for Dishonored 2.
In August 2015, she gave a keynote at Dare to Be Digital.