Career
He is best known for developing Cave Story (洞窟物語, Dōkutsu Monogatari). His most popular work, Cave Story, is a freeware Personal Computer platform game released in 2004 that was created entirely by himself over the period of five years. The game received widespread praise from critics and in July 2006 appeared at the top of Super PLAY"s list of the 50 best freeware games of all time.
Amaya"s other work includes the game Ikachan which he released in 2000, as well as many other low-profile games.
His current projects, if any, are unknown. Before working on Kero Blaster, he was working on a game titled "Rockfish", which was intended to be finished sometime in 2012.
The project was put on indefinite hiatus, and was likely canceled. Amaya was credited with the story concept for Nicklas Nygren"s NightSky.
In May 2014, Amaya released Kero Blaster, a side-scrolling platform shooter game.
This game was Amaya"s first major work since the release of Cave Story. In October 2015, Amaya updated Kero Blaster, under the name Kero Blaster ZANGYOU mode, featuring a new story, levels, and overall greater difficulty. Amaya has created various audio and music composition software.
All his music composition software uses a piano roll editing interface.
Organization(s) Maker is the software used to create music for the lightweight.org format, which was used in Cave Story. He is continuously developing the successor to Organization(s) Maker, the freeware audio editing suite PxTone.
Users can create their own audio samples and compose music using PxTone Collage. PxTone (c 1998)
Ikachan (2000)
Ikachan 3DS (2013)
Azarashi (2001)
Azarashi iOS (2012)
Glasses (Megane) (2003)
Cave Story (2004)
Cave Story+ (2011)
Cave Story 3D (2011)
Guxt (2007)
NightSky (2011) - story
Pink Hour (2014)
Kero Blaster (2014)
Pink Heaven (2015).