Career
He is also the former Chief Executive Officer and producer of the Capcom subsidiary Clover Studio, best known as the creative force behind Viewtiful Joe, Ōkami and God Hand. Before joining Capcom, Inaba worked for Irem, specifically working on R-Type Leo. From there he joined Nazca and then SNK, where he did programming work on Samurai Shodown.
After reading a want ad for Capcom in Famitsu magazine, Inaba joined the company in 1998 with hopes of working on the next Resident Evil game.
He ended up working on Hideki Kamiya"s Devil May Cry, and later produced games in the Ace Attorney and Steel Battalion series. Inaba, Kamiya, and Shinji Mikami, as well as other Capcom employees, began working at the company"s new second-party developer Clover Studio in April 2004.
Inaba acted as the team"s producer and Chief Executive Officer, which managed to produce a few titles, including the critically acclaimed Ōkami, before being officially closed by Capcom in early 2007. After Clover Studio was dissolved, Atsushi began heading developer Seeds, Incorporated. which later became Platinum Games.
In May 2008, Platinum Games announced a four-game deal with Sega.
The games involved in the development and publishing deal include Bayonetta, a "stylish action game" for the PlayStation 3 and Xbox 360 directed by Hideki Kamiya and featuring "a witch battling angels", a science-fiction RPG for the Nintendo Doctor of Science called Infinite Space, and MadWorld, an "ultra ultra violent" action game for the Wii with black and white Sin City-inspired graphics. A fifth game, Anarchy Reigns, was later added to this deal and was released in 2012 for PS3 and Xbox 360. Inaba has also been billed as the producer for Metal Gear Rising: Revengeance after Platinum Games picked up development from Kojima Productions.
Inaba has been ranked number 49 on IGN"s Top 100 Game Creators of All Time.