Background
He wrote his first game (a 16-room text adventure) when he was about 11 or 12 on a CPM machine that his father built.
He wrote his first game (a 16-room text adventure) when he was about 11 or 12 on a CPM machine that his father built.
In his early days, Pitchford was a professional magician in Hollywood occasionally performing at the famous Magic Castle between classes at University of California, Los Los Angeles
Pitchford had a long professional background in the production and design of 3D games including work on Apogee Software/3D Realms Entertainment"s "Atomic" edition for Duke Nukem 3D, and Shadow Warrior. He left the company in May 1997 to work on Prax War at Rebel Boat Rocker. The game was never released and he helped found Gearbox Software Limited Liability Company in Texas in January 1999.
Since then, Pitchford"s company has been involved in the development and production of Half-Life for Dreamcast (cancelled), Half-Life: Blue Shift, Half-Life for PlayStation 2, Counter-Strike: Condition Zero, James Bond 007: Nightfire for Microsoft Windows, Tony Hawk"s Pro Skater 3 for Windows, Halo: Combat Evolved for Personal Computer. In 2005, Randy Directed and Produced the Brothers in Arms series, Gearbox"s first, original Intellectual Property, to launch with critical acclaim and marketplace success.
Next, Randy led the creation of the Borderlands series (which is the most successful gaming series by Gearbox Software). In 2010, after the closure of 3D Realms, Gearbox bought the Duke Nukem Intellectual Property and rescued 3D Realms" Duke Nukem Forever from legendary development hell.
Prior to founding Gearbox, Pitchford"s first commercial video game product was when he joined the Duke Nukem 3D team at 3D Realms in the mid 1990s. In 2013, Randy led Gearbox to buy the "Homeworld" Intellectual Property during an auction of THQ"s assets and in 2015 released Homeworld: Remastered Collection to critical acclaim and topping the charts on Steam.
The Homeworld franchise was launched by publisher Sierra in the same period that Gearbox"s first commercial video game, Half-Life: Opposing Force, was also launched by publisher Sierra.
Gearbox"s newest original Intellectual Property, Battleborn, with Randy as Executive Producer and studio head and being developed internally at Gearbox Software with many key members of the Borderlands team, releases on May 3, 2016.