Education
Poole studied English at Emmanuel College, Cambridge, and has subsequently written for publications including The Independent, The Guardian, The Times Literary Supplement, The Sunday Times, and the New Statesman.
( What do the phrases "pro-life," "intelligent design," a...)
What do the phrases "pro-life," "intelligent design," and "the war on terror" have in common? Each of them is a name for something that smuggles in a highly charged political opinion. Words and phrases that function in this special way go by many names. Some writers call them "evaluative–descriptive terms." Others talk of "terministic screens" or discuss the way debates are "framed." Author Steven Poole calls them Unspeak . Unspeak represents an attempt by politicians, interest groups, and business corporations to say something without saying it, without getting into an argument and so having to justify itself. At the same time, it tries to unspeak — in the sense of erasing or silencing — any possible opposing point of view by laying a claim right at the start to only one way of looking at a problem. Recalling the vocabulary of George Orwell's 1984, as an Unspeak phrase becomes a widely used term of public debate, it saturates the mind with one viewpoint while simultaneously makes an opposing view ever more difficult to enunciate. In this fascinating book, Poole traces modern Unspeak and reveals how the evolution of language changes the way we think.
http://www.amazon.com/gp/product/0802118259/?tag=2022091-20
(Why can’t a wargame be anti-war? Why does “gamification” ...)
Why can’t a wargame be anti-war? Why does “gamification” spit on the downtrodden? And why do so many videogames take the form of boring jobs? Investigating the aesthetics, politics, and psychology of modern videogames, the mini-essays in this long-awaited follow-up to 2000's Trigger Happy are an edited and revised selection of Steven Poole's much-loved columns for Edge magazine. In it, you'll find out why the Tomb Raider series is like the oeuvre of Mark Rothko, why Nietzsche might have enjoyed Donkey Kong, and what "self co-op", "cognitive panic" and "unreliable agency" mean when you're gripping a joypad or clawing at a mouse. Praise for Trigger Happy: "A seminal piece of work" — Edge "A bright and beautiful writer" — Tony Parsons "Splendid… witty, comprehensive and passionate" — Times "A critical contribution to our understanding… Essential reading" — Guardian "A delightful and insightful romp" — Evening Standard "A witty, erudite treat" — Select "From the design standpoint, I haven't seen any better history of the game industry, and more importantly what that history means, than Steven Poole's Trigger Happy" — Ernest Adams, Gamasutra
http://www.amazon.com/gp/product/B00DE21QCM/?tag=2022091-20
Poole studied English at Emmanuel College, Cambridge, and has subsequently written for publications including The Independent, The Guardian, The Times Literary Supplement, The Sunday Times, and the New Statesman.
He particularly concerns himself with the abuse of language and has written two books on the subject: (2006) and (2013). He has published two books and currently writes a weekly nonfiction book-review column in the Saturday Guardian called Et Cetera, as well as regular longer book reviews, plus a monthly column in Edge magazine. Poole was invited to deliver the opening keynote address at the 2006 Sydney Writers" Festival, and also gave a keynote at the 2008 Future and Reality of Gaming conference in Vienna.
Poole writes book reviews and literary and cultural essays for numerous publications, including a long obituary of Jean Baudrillard for the Guardian, and a critique of the work of Alain de Botton.
In 2004, Poole presented a television documentary for British Broadcasting Corporation Four called: The Invincible Rise of the Video Game, based on his book He also appeared in the documentary Thumb Candy, and has guested on British Broadcasting Corporation Radio 4 and other outlets in numerous discussions about language, including an appearance on the Today programme in 2009 talking about the term "swine flu".
Poole is also a composer of music for documentary and short films, including the short film EVOL.
(Why can’t a wargame be anti-war? Why does “gamification” ...)
( What do the phrases "pro-life," "intelligent design," a...)
(* The language of everyday deception stripped bare)