Background
Feiner, Steven Keith was born on August 5, 1952 in New York City. Son of Louis and Claire Bernice (Shulman) Feiner.
( Computer Graphics: Principles and Practice, Third Edit...)
Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, programming problems, and hands-on projects. This revised edition features • New coverage of the rendering equation, GPU architecture considerations, and importance- sampling in physically based rendering • An emphasis on modern approaches, as in a new chapter on probability theory for use in Monte-Carlo rendering • Implementations of GPU shaders, software rendering, and graphics-intensive 3D interfaces • 3D real-time graphics platforms–their design goals and trade-offs–including new mobile and browser platforms • Programming and debugging approaches unique to graphics development The text and hundreds of figures are presented in full color throughout the book. Programs are written in C++, C#, WPF, or pseudocode–whichever language is most effective for a given example. Source code and figures from the book, testbed programs, and additional content will be available from the authors' website (cgpp.net) or the publisher's website (informit.com/title/9780321399526). Instructor resources will be available from the publisher. The wealth of information in this book makes it the essential resource for anyone working in or studying any aspect of computer graphics.
http://www.amazon.com/gp/product/0321399528/?tag=2022091-20
(This adaptation of the definitive book in the field (Comp...)
This adaptation of the definitive book in the field (Computer Graphics, Second Edition by Foley, et al.,) provides a more concise, less expensive introduction to computer graphics. While retaining the currency and accuracy of the larger work, coverage has been trimmed to the essential topics. Explanations of key concepts have been expanded and further illustrated, assuming less background on the part of the reader. This brief version uses C as the programming language for all worked examples. An Introduction to Computer Graphics does not replace the highly regarded Second Edition of Foley, et al., but simply offers professionals the option of a briefer, less expensive version.
http://www.amazon.com/gp/product/0201609215/?tag=2022091-20
(The long-awaited second edition of this book has been com...)
The long-awaited second edition of this book has been completely rewritten to provide the most comprehensive authoritative and up-to-date coverage of the field---making it the standard computer graphics reference work for the 1990s. The authors provide a unique combination of current concepts and practical applications. The important algorithms in 2D and 3D graphics are detailed for easy implementation.
http://www.amazon.com/gp/product/0201121107/?tag=2022091-20
(In this book the authors explore multiple perspectives on...)
In this book the authors explore multiple perspectives on the field of computer graphic: the user's, the application programmer's, the package implementor's , and hardware designer's.
http://www.amazon.com/gp/product/B000KHFS8C/?tag=2022091-20
consultant lecturer computer science educator
Feiner, Steven Keith was born on August 5, 1952 in New York City. Son of Louis and Claire Bernice (Shulman) Feiner.
AB, Brown University, 1973. Doctor of Philosophy, Brown University, 1987.
Assistant professor Columbia University, New York City, 1985-1990, associate professor, 1991-1999, professor, since 2000. Co-general chair Institute of Electrical and Electronics Engineers Symposium on Research Frontiers in Virtual Reality, 1993. General chair Institute of Electrical and Electronics Engineers Symposium on Information Visualization, 2001.
General co-chair Institute of Electrical and Electronics Engineers and Association for Computing Machinery (ACM) International Symposium on Augmented Reality, 2001. General chair Association for Computing Machinery (ACM) Symposium on User Interface Software and Technology, 2004. Program co-chair Association Computing Machinery Conference on Multimedia, 1993, Association Computing Machinery Symposium on Virtual Reality Software and Technology, 1994.
Program chair Association Computing Machinery Symposium on User Interface Software and Technology, 1994, Institute of Electrical and Electronics Engineers Virtual Reality Annual International Symposium, 1995, Association Computing Machinery Symposium on Virtual Reality Software and Technology, 1997, Institute of Electrical and Electronics Engineers Virtual Reality, 2000, International Symposium on Mixed Reality, 2001, Institute of Electrical and Electronics Engineers International Symposium on Wearable Computers, 2003. Member steering committee Institute of Electrical and Electronics Engineers Symposium on Information Visualization, 1997—2006, Institute of Electrical and Electronics Engineers and Association Computing Machinery International Symposium on Mixed and Augmented Reality, since 2000, Institute of Electrical and Electronics Engineers Computer Society Technology Committee on Wearable Information Systems, since 2001, Association Computing Machinery Symposium on Virtual Reality Software and Technology, since 2004.
(The long-awaited second edition of this book has been com...)
(In this book the authors explore multiple perspectives on...)
( Computer Graphics: Principles and Practice, Third Edit...)
(This adaptation of the definitive book in the field (Comp...)
Member Institute of Electrical and Electronics Engineers Computer Society, Association Computing Machinery, Special Interest Group on Computer-Human Interaction, Special Interest Group on Graphics, Springer International Series on Human Computer Interaction (member edition board).
Married Michele Page, July 2, 1997.