Career
He is one of the pioneers of the method of radiosity (also soft shadows). His research on computer graphics includes lighting simulation, rendering, shading, natural phenomena, curved surface, non-photorealistic rendering (National Public Radio), morphing, interactive rendering, and WebGraphics. Nishita received his Bachelor of Engineering, Master of Engineering and Doctor of Philosophy in engineering in 1971, 1973, and 1985, respectively, from Hiroshima University.
He worked at Fukuyama University from 1979 to 1998.
He was an associate researcher in the Engineering Computer Graphics Laboratory at Brigham Young University from 1988 to 1989. He has lectured at the University of Tokyo since 1994, and has been a professor in the Department of Complexity Science and Engineering at the university since 1998.
He has written 17 Special Interest Group on Graphics and Interactive Techniques papers and 18 EUROGRAPHICS papers. He was a president of the IIEEJ (Institute of Image and Electronics Engineers of Japan).