Background
Laurel, Brenda Kay was born on November 20, 1950 in Columbus, Ohio, United States. Daughter of Wayne C. Junior and Rosemary (Hodson) Depew.
(Featuring a new chapter that takes the student through vi...)
Featuring a new chapter that takes the student through virtual reality and beyond, this book presents a new theory of human-computer activity. It shows how similar principles can help students understand what people experience when interacting with computers.
http://www.amazon.com/gp/product/B00FGW0QN8/?tag=2022091-20
( Brenda Laurel's Computers as Theatre revolutionized the...)
Brenda Laurel's Computers as Theatre revolutionized the field of human-computer interaction, offering ideas that inspired generations of interface and interaction designers-and continue to inspire them. Laurel's insight was that effective interface design, like effective drama, must engage the user directly in an experience involving both thought and emotion. Her practical conclusion was that a user's enjoyment must be a paramount design consideration, and this demands a deep awareness of dramatic theory and technique, both ancient and modern. Now, two decades later, Laurel has revised and revamped her influential work, reflecting back on enormous change and personal experience and forward toward emerging technologies and ideas that will transform human-computer interaction yet again. Beginning with a clear analysis of classical drama theory, Laurel explores new territory through the lens of dramatic structure and purpose. Computers as Theatre, Second Edition, is directed to a far wider audience, is written more simply and elegantly, is packed with new examples, and is replete with exciting and important new ideas. • This book • Draws lessons from massively multiplayer online games and systems, social networks, and mobile devices with embedded sensors • Integrates values-driven design as a key principle • Integrates key ideas about virtual reality • Covers new frontiers, including augmented reality, distributed and participatory sensing, interactive public installations and venues, and design for emergence Once more, Brenda Laurel will help you see the connection between humans and computers as you never have before-and help you build interfaces and interactions that are pleasurably, joyously right!
http://www.amazon.com/gp/product/0321918622/?tag=2022091-20
Laurel, Brenda Kay was born on November 20, 1950 in Columbus, Ohio, United States. Daughter of Wayne C. Junior and Rosemary (Hodson) Depew.
Bachelor, DePauw University, 1972. Master of Fine Arts, Ohio State University, 1975. Doctor of Philosophy, Ohio State University, 1986.
Management software marketing home computer division Atari, Inc., Sunnyvale, California, 1980-1982, manager software marketing home computer division, 1982-1984. Director product development Activision, Inc., Mountain View, 1986-1987. Principal consultant Interactivist, Los Gatos, 1987-1990.
Co-founder, president Telepresence Research, Inc., Palo Alto, 1990-1992. Software designer Cybervision, Inc., Columbus, 1977-1980. Chair, professor media design Art Center College, Pasadena, California, 2002—2006, California College Arts, San Fransisco, since 2005.
Consultant Apple Computer, Cupertino, California, 1988-1990, Lucasfilm, Ltd., Nicosio, California, 1989, American Interactive Media, Los Angeles, 1990, Carnegie Mellon University, Pittsburgh, 1990, Simon & Schuster Technology Group, Sunnyvale, California, since 1992. Member research staff Interval Research Corporation, Palo Alto, California. Co-founder, vice president Purple Moon Media, 1996-1999.
( Brenda Laurel's Computers as Theatre revolutionized the...)
(Featuring a new chapter that takes the student through vi...)
(Will be shipped from US. Brand new copy.)
Member Association for Computing Machinery (ACM), Computer Game Developers Conference (board directors 1987-1991).
Married Eric A. Hulteen, Dec.31, 1983. Children: Hilary Laurel, Brooke Laurel.