Career
He worked as the general manager of the Capcom Console Games Division from 1988 to 1996. After working at Capcom for thirteen years, he left the company to form his own studio, Whoopee Camp, where he would serve as the director of the Tomba! series. He is notorious for making his titles difficult for the average video game player.
1982 - Joins Konami
1983 - Leaves Konami, joins Capcom
1996 - Quits Capcom, establishes Whoopee Camp
1998 - Establishes Deep Space
2005 - Returns to Capcom
Ultimate Ghosts "n Goblins (1UP)
The Lair of Hungry Ghosts (Famitsu, translated by GamePro)
The Manitoba Who Made Ghosts"n Goblins (Famitsu, translated by GlitterBerri)
Shinji Mikami interview:
-- By the way, At that time, did you have a role model? I mean someone you admired in the field? Mikami: Mr.
Fujiwara
-— He is your master? M: Yeah. He is scary master for medical
Maybe evil master. I still can"t compete with him.
I"ll put myself at his feet. He has some kind of different atmosphere than other people.
He is not big or macho and he doesn"t raise his voice either but he is really scary. His way is not "Yes or Number" only "Young European Socialists".
I learned a lot from him, one big thing I learned from him is "Create freedom inside restriction.".